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Use this guide to resolve issues when you publish a Microsoft Foundry agent to Microsoft Copilot and Microsoft Teams, find it in the agent store, or chat with the published agent. It also covers publishing from a project that disables public network access.

Resolve publishing issues

Use the following table for errors that occur when you publish from the Foundry portal or through the Microsoft 365 publish API.

Find a published agent

If you can’t find your agent in the Microsoft Copilot or Microsoft Teams agent store, check its publish scope, approval status, and the store cache.

Resolve runtime issues

Use the following table when an agent is available in Microsoft Copilot or Microsoft Teams but fails when a user chats with it.
End users don’t need a Microsoft 365 Copilot license to use a published agent in Microsoft Copilot Chat. Without a Copilot license, usage that accesses shared tenant data, such as SharePoint or Copilot connectors, might incur usage-based charges. For more information, see Licensing and cost considerations for Copilot extensibility.

Reset a conversation

If a published agent stops responding or returns an error such as no tool output found, start a fresh conversation:
  • In Microsoft Copilot, start a new chat with the agent.
  • In Microsoft Teams, send the agent /foundry_new_preview to reset the conversation. Teams doesn’t currently provide another way to start a new session.
You can’t restore the previous conversation after you reset it. The agent responds normally in the new conversation.

Resolve virtual network issues

The following issues apply to projects that disable public network access. For the required publishing configuration and network flow, see Publish agents from a virtual network by using the REST API.